Skip to main content

Posts

33. Caution: Setters at Work

  You might remember  Mysterious Pink Lines (15) , which was a variant KenKen with Renban lines. This KenKen actually has fewer  lines than a standard KenKen --- if you think cage borders are lines. And this puzzle was d4 for the LONGEST time (since like mid-late 2024) until I decided to bump it up to d5 in mid August of 2026. Creator's time: 1:45.9 Rules:  Standard KenKen/TomTom Rules \ Place a number from 1 to N in each cell, where N represents the side length of the grid. You can’t repeat any numbers in the same row/column. The heavy lines indicate cages that contain groups of numbers that can be combined (in any order) to produce the target number shown in the cage, with the indicated operation. Variant: Builder \ Draw borders to form "cages" on the grid such that each clue is on the leftmost cell of the uppermost row of each cage. All cages have exactly one clue. Cages containing a clue without an operator (ex. 2) must span exactly 1 cell, and cages containing a...
Recent posts

32. Embouteillage

 This square jam is a quick one. I recall setting this sometime around the time I was setting Card VII of  The 22 Major Look-Airna (25) . Creator's time: 0:30 Rules: Standard Araf Rules \ Divide the grid into regions of orthogonally connected cells. Each region must contain exactly two circles and have an area that lies between the two numbers in the circles, exclusive. Difficulty : 2/14 Online interface (puzz.link)

31. Logography

Here's another oldie. Creator's time: 1:59 Rules: Standard Araf Rules \ Divide the grid into regions of orthogonally connected cells. Each region must contain exactly two circles and have an area that lies between the two numbers in the circles, exclusive. Difficulty : 4/14 Online interface (Penpa+)

30. Look-Alloy

Catching up with some old puzzles... This puzzle uses a few variants from  The 22 Major Look-Airna (25) , with some of them using old names. Creator's time: 2:41.8 Rules: Standard Look-Air Rules \  Shade some cells so that each orthogonally connected area of shaded cells is in the shape of a square. Clues represent how many of the five cells forming a cross around the clue (including itself) are shaded. Two shaded squares of the same size may not have a vertical or horizontal line of unshaded cells between them, unobstructed. Variant 1: Minesweeper \ Clues inside the grid containing just one number represent how many of the nine cells in the 3x3 area centered at the clue (including itself) are shaded. (Referred to as "3x3" within the puzzle, b/c this was made before T22MLA was finished lol) Variant 2: Easy As \ Clues outside the grid containing just one number represent the side length of the first shaded square seen in the corresponding row or column from the direction o...

29. The Prince

    Been over a year since I posted an actual puzzle here lol This puzzle was actually made in October 2024, if I remember correctly. Creator's time: 1:38.2 Rules:  Standard Yajilin Rules \ Shade some cells so that no two shaded cells are orthogonally adjacent and draw a non-intersecting loop through the centers of all the remaining empty cells. Clues cannot be shaded, and represent the number of shaded cells in a straight line in the indicated direction. Difficulty : 4/14 Online interface (Penpa+)

Deckardv Puzzle Night 7 Recap + Experience

If I had to be honest, the absence of these might've been one of the reasons on why I haven't been posting on here. For a recap, these puzzle nights are hosted on  Deckardv 's puzzle server. I participated and placed...  10th  out of 27 participants, which was in the "blue" zone. (you can see my post on  Puzzle Night 3  to see the zone colors and placements). My goal was the "purple" zone, and I didn't achieve that goal... again, partially because of the lack of puzzle nights. This night had a few more common puzzle genres seen in these puzzle nights. Puzzle 1: Star Battle \ Time: 6:28 \ Placement: 11th The first puzzle was a moderate star battle (slightly harder than GAPP-level). A funny thing... my puzz.link UI was stuck in Japanese, but I still knew where most of the buttons were. I used quite a bit of bifurcation, though. Puzzle 2: Nurikabe \ Time: 1:51 \ Placement: 5th I only got this time because I used uniqueness in my solving process. 💀 That...

28. Truly Simple?

   Easy sloop Creator's time:  0:33 Rules:  Standard Simple Loop Rules \ Draw a non-intersecting loop through the centers of all empty cells. Difficulty :  3/14 Online interface (puzz.link)