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41. Synergia

So a while ago, I made three personalized puzzles for a few of my IRL friends (one each). One was for someone I knew for more than 12 years and had a few basic constraints. The second was for someone I was friends with for roughly 2 years as I'm writing this, and had a green theme because their profile picture was green. But the third was my favorite of the three, even though I had known this puzzle's recipient for shorter than the other two friends. This third puzzle included a few basic constraints, as well as a unique one that I might have invented --- tennis balls (added because this person plays tennis). But as much as I want to post those puzzles here, I can't post any of them (not even the ones I like) because they spelled out the recipients' names with lines. So here's another puzzle with the tennis balls constraint (and also dedicated to the recipient of the 3rd puzzle I mentioned above) because... why not?  Also I like the "archaic" nature of thi...
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40. Brazilian Snakes

Well now you know how a Word Snakes puzzle looks. Anyways, this puzzle isn't part of the "Hunt 4" project, but rather a different one called "Hunt 3." Here is an example puzzle that used 6-letter words. The solution to the example puzzle is here . Creator's time:  1:22.3 Rules:  Word Snakes (9) Rules \ Each darkened letter is the start of a word that in this puzzle is 9 letters long. The words snake outward from that starting letter, connecting only orthogonally. Once a letter is used, it may not be used again in another word. Diagonal connections are not allowed. In this puzzle, the unused letters spell out a 9-letter word in reading order. Difficulty : 5.5/14 Online interface (Penpa+)

39. Light Up

 "Akari" is actually pretty close to "Akash" because you only have to change the last two letters by one index each. Creator's time: 2:06 Rules: Standard Akari Rules \ Place lights into some empty cells so that every cell is illuminated. Lights illuminate the cell they’re in as well as all cells seen in a straight line horizontally or vertically, not obstructed by a black cell. Lights may not illuminate each other. Clues represent the number of lights in the (up to) four cells surrounding the clue. Difficulty : 7.0/14 Online interface (puzz.link)

38. The Mine of Crystals

It's pretty hard to deduce the theme of the "Hunt 4" project I mentioned in the last post from just looking at puzzles 37, 38, and 39 (which will be the last of the "Hunt 4" puzzles for now). Creator's time: 3:57.0 Rules:  Standard Crystal Mine Rules \ Draw a non-intersecting path through the centers of some cells connecting the two arrows. The path must pass through every crystal (diamond), but must not pass through all four cells in any 2x2 area of the grid. Difficulty : 7.5/14 Online interface (Penpa+)

37. Mean Mini Mist

 Hello from uni Anyways, the next few puzzles are from a project that some of my IRL friends and I refer to as "Hunt 4." Seems familiar, ##### and ###? Creator's time: 2:01 Rules:  Normal 6×6 Sudoku rules DON'T apply.  Variant 1: Mean Mini \ Fill the grid with 6 of the digits from 1-9 such that each digit appears exactly six times, and no digit repeats within a row, column, or 2x3 box. Variant 2: Fog \ Some cells are hidden by "fog," meaning you cannot see their contents. Some fog may be removed when a digit is correctly filled. Digits can be logically deduced; no guessing is needed. Variant 3: Killer Cages \ The digits in a cage sum to the value in the top left. Digits cannot repeat in a cage. Difficulty :  7.0/14 Online interface (SudokuPad)

36. L Pentominoes

Maybe not taking the L with this puzzle. Creator's time: 18:26 Rules: Normal 9x9 Sudoku rules apply.  Variant: Thermos \ Digits must strictly increase along the thermometer starting from the bulb end. LMD link: https://logic-masters.de/Raetselportal/Raetsel/zeigen.php?id=000UG2 Difficulty : 8.0/14 Online interface (SudokuPad)

35. First Survey

This genre has a nice name. Creator's time: 1:38.0 Rules: Standard Landvermessung Rules \ Shade some cells such that no closed loops exist among the shaded cells (not even a 2x2). A clue indicates the number of cells in the shortest path of shaded cells that visits all of those touched by the clue. An infinity (∞) clue indicates that no such path exists. Difficulty : 5.5/14 Online interface (Penpa+)