Nothing new from uni that I'd say is really interesting Anyways, have a classic Look-Air. Creator's time: 1:38.0 Rules: Standard Look-Air Rules \ Shade some cells so that each orthogonally connected area of shaded cells is in the shape of a square. Clues represent how many of the five cells forming a cross around the clue (including itself) are shaded. Two shaded squares of the same size may not have a vertical or horizontal line of unshaded cells between them, unobstructed. Difficulty : 7.0/14 Online interface (puzz.link)
This event on Deckardv 's puzzle server is similar to a puzzle night—except it's much longer, and there's only 1 puzzle per day. A total of 260 participants signed up, and due to this, most of the zones I mentioned in my post on Puzzle Night 3 are quite different. This event's zones are as follows: 1st - 3rd : Podium 4th - 10th: Purple Zone 11th - 30th: Blue Zone 31st - 75th: Green Zone 76th - 150th: Orange Zone 151st and below: Red Zone I participated and placed... well, you'll see at the very end of this post. My goal was to place in the "blue" zone or higher. Puzzle 1: Star Battle \ Time: 5:24 \ Placement: 28th The first puzzle was a moderate star battle (slightly harder than GAPP-level) with two stars per row, column, and region. Just like the last puzzle event, my puzz.link UI was in Japanese, but I still knew where most of the buttons were. After looking at this puzzle's results, I thought I would place in the blue zone most of the time, but......